Download; Wiki; Code. [WiiWare] Castlevania: The Adventure ReBirth. View New Posts View Today's Posts. Opened the wad from the GUI, created a save, and now. BTW, because no Castlevania work were based on the somatosensory system of operations on Wii platform, on the contrary they all used the classic gamepad. So using an emulator to play Castlevania: The Adventure ReBirth can be truly and better experience the game fun.
Weirdly with efb to ram when the screen is about to flash i get a freeze and errors in the console, perhaps efb to ram is supposed to fix those flashes but instead gives a crash? (, 09:51 PM)JMC47 Wrote: Probably needs safe texture cache. I will try that. If that doesn't work, I'm guessing that the game wants to run at a framerate slightly different than the display's refresh rate which would leave me with one of three options: 1. Screen tear 2. Choppy scrolling like I'm getting 3.
Running the game at a speed slightly different than original to match display's refresh rate The third option is something that MAME has as a feature to cope with games that ran at non-standard frame rates. (, 01:01 PM)themanuel Wrote: Hello. I noticed that the background in this game does not scroll smoothly, even though dolphin reports 60 FPS. Most of my 3D games, like DKC scroll very smoothly. Is this an issue with 2D games and vsync?
The intro, and the rain, the movement of the monsters, the subweapons, items, etc all move smoothly, but not the backgrounds when you move. It's just how the game manages scrolling (some other 2D games from other consoles do this). You can't do anything about it. By the way, this game proves my point about the smart aspect ratio. It should be pure 4:3 (at least in this level.
Vectorworks 12.5 product serial number. The moon is a circle among other things), but SmartAR assumes something narrower. SmartAR: Stretched to 16:9 (which is displayed in 4:3): Edit: screenshots updated. I made them with Ishiiruka before, now with the latest official Dolphin build.
The automatic aspect ratio is less wrong now, but the moon is still a perfect circle in the second screenshot and not in the first one.
Hi there, Recently I bought a Wii, softmodded with latest update (hombrew channel, usb loader gx). I can play all Wii and Virtual Console NES, SMD, PCE games without any problem, but I can't get Castlevania ReBirth to work from WiiWare. I used your guide step by step (), even loaded IOS249[56]-d2x9b47.wad file but only a black screen comes after Konami logo.
Please, please help me about this situation because one of the reasons that i bought Wii was Castlevania ReBirth. Thank you already. Using neek is not very hard. You can keep your current emuNAND setup, you only add 2 or 3 files to your SD or USB, and tell the loader to boot emuNAND using neek mode instead of cIOS (Full) mode. If not working, I recommend you set modmii to neek2o, as it will allows you to autoboot the game directly from the loader.
If you use the normal neek (sneek or uneek), it will boot into a 'emulated/redirected System menu' and from there you will have to select the game channel to launch. The two guides are using Nswitch or bootmii to launch neek. But if you use USBLoaderGX (and probably Wiiflow too) you can autoboot the game using neek2o mode.
Usbloadergx > settings > emuNAND channel mode: Neek Note that the two guides are for Wii only (not vWii). You are using wiiflow and NOT USBLoaderGX? Of course you didn't have the options I expected. What I explained was for USBLoaderGX, not wiiflow. You said 'you followed all the steps EXCEPT you used wiiflow for the DUMP' (you didn't say you were still using wiiflow for launching games).
I'm sorry, I don't know wiiflow so I can't help with its settings. Also, on wiiflow settings (in the first video) you displayed that you were using 'EmuNAND FULL' not neek. Castlevania rebirth doesn't work with emuNAND FULL, it works only with EmuNAND NEEK. EmuNAND: OFF partial full neek if you don't see the neek option, maybe wiiflow is old, or it's in another menu. Hp truvision camera driver windows 7.
You are using wiiflow and NOT USBLoaderGX? Of course you didn't have the options I expected. What I explained was for USBLoaderGX, not wiiflow.
You said 'you followed all the steps EXCEPT you used wiiflow for the DUMP' (you didn't say you were still using wiiflow for launching games). I'm sorry, I don't know wiiflow so I can't help with its settings. Also, on wiiflow settings (in the first video) you displayed that you were using 'EmuNAND FULL' not neek. Castlevania rebirth doesn't work with emuNAND FULL, it works only with EmuNAND NEEK.
EmuNAND: OFF partial full neek if you don't see the neek option, maybe wiiflow is old, or it's in another menu. It's possible, but I don't know if Wiiflow has that option.
You have to install a ' channel on your emuNAND (it's in fact a Nswitch channel), and tell neek2o to 'return to' that channel when exiting a game. As a result it will reboot the console to go back to realNAND. Wiiflow-> autoboot game on neek2o -> exit to nswitch on neek2o -> reboot -> return to wiiflow at console boot (with priiloder?) You'll have to search in wiiflow for a menu which lets you choose if you want to enable 'return to', and select the channel to return to (located on emuNAND) or it's hardcoded to return to 'NK2O' channel on emuNAND.
Download; Wiki; Code. [WiiWare] Castlevania: The Adventure ReBirth. View New Posts View Today's Posts. Opened the wad from the GUI, created a save, and now. BTW, because no Castlevania work were based on the somatosensory system of operations on Wii platform, on the contrary they all used the classic gamepad. So using an emulator to play Castlevania: The Adventure ReBirth can be truly and better experience the game fun.
Weirdly with efb to ram when the screen is about to flash i get a freeze and errors in the console, perhaps efb to ram is supposed to fix those flashes but instead gives a crash? (, 09:51 PM)JMC47 Wrote: Probably needs safe texture cache. I will try that. If that doesn't work, I'm guessing that the game wants to run at a framerate slightly different than the display's refresh rate which would leave me with one of three options: 1. Screen tear 2. Choppy scrolling like I'm getting 3.
Running the game at a speed slightly different than original to match display's refresh rate The third option is something that MAME has as a feature to cope with games that ran at non-standard frame rates. (, 01:01 PM)themanuel Wrote: Hello. I noticed that the background in this game does not scroll smoothly, even though dolphin reports 60 FPS. Most of my 3D games, like DKC scroll very smoothly. Is this an issue with 2D games and vsync?
The intro, and the rain, the movement of the monsters, the subweapons, items, etc all move smoothly, but not the backgrounds when you move. It's just how the game manages scrolling (some other 2D games from other consoles do this). You can't do anything about it. By the way, this game proves my point about the smart aspect ratio. It should be pure 4:3 (at least in this level.
Vectorworks 12.5 product serial number. The moon is a circle among other things), but SmartAR assumes something narrower. SmartAR: Stretched to 16:9 (which is displayed in 4:3): Edit: screenshots updated. I made them with Ishiiruka before, now with the latest official Dolphin build.
The automatic aspect ratio is less wrong now, but the moon is still a perfect circle in the second screenshot and not in the first one.
Hi there, Recently I bought a Wii, softmodded with latest update (hombrew channel, usb loader gx). I can play all Wii and Virtual Console NES, SMD, PCE games without any problem, but I can't get Castlevania ReBirth to work from WiiWare. I used your guide step by step (), even loaded IOS249[56]-d2x9b47.wad file but only a black screen comes after Konami logo.
Please, please help me about this situation because one of the reasons that i bought Wii was Castlevania ReBirth. Thank you already. Using neek is not very hard. You can keep your current emuNAND setup, you only add 2 or 3 files to your SD or USB, and tell the loader to boot emuNAND using neek mode instead of cIOS (Full) mode. If not working, I recommend you set modmii to neek2o, as it will allows you to autoboot the game directly from the loader.
If you use the normal neek (sneek or uneek), it will boot into a 'emulated/redirected System menu' and from there you will have to select the game channel to launch. The two guides are using Nswitch or bootmii to launch neek. But if you use USBLoaderGX (and probably Wiiflow too) you can autoboot the game using neek2o mode.
Usbloadergx > settings > emuNAND channel mode: Neek Note that the two guides are for Wii only (not vWii). You are using wiiflow and NOT USBLoaderGX? Of course you didn't have the options I expected. What I explained was for USBLoaderGX, not wiiflow. You said 'you followed all the steps EXCEPT you used wiiflow for the DUMP' (you didn't say you were still using wiiflow for launching games).
I'm sorry, I don't know wiiflow so I can't help with its settings. Also, on wiiflow settings (in the first video) you displayed that you were using 'EmuNAND FULL' not neek. Castlevania rebirth doesn't work with emuNAND FULL, it works only with EmuNAND NEEK. EmuNAND: OFF partial full neek if you don't see the neek option, maybe wiiflow is old, or it's in another menu. Hp truvision camera driver windows 7.
You are using wiiflow and NOT USBLoaderGX? Of course you didn't have the options I expected. What I explained was for USBLoaderGX, not wiiflow.
You said 'you followed all the steps EXCEPT you used wiiflow for the DUMP' (you didn't say you were still using wiiflow for launching games). I'm sorry, I don't know wiiflow so I can't help with its settings. Also, on wiiflow settings (in the first video) you displayed that you were using 'EmuNAND FULL' not neek. Castlevania rebirth doesn't work with emuNAND FULL, it works only with EmuNAND NEEK.
EmuNAND: OFF partial full neek if you don't see the neek option, maybe wiiflow is old, or it's in another menu. It's possible, but I don't know if Wiiflow has that option.
You have to install a ' channel on your emuNAND (it's in fact a Nswitch channel), and tell neek2o to 'return to' that channel when exiting a game. As a result it will reboot the console to go back to realNAND. Wiiflow-> autoboot game on neek2o -> exit to nswitch on neek2o -> reboot -> return to wiiflow at console boot (with priiloder?) You'll have to search in wiiflow for a menu which lets you choose if you want to enable 'return to', and select the channel to return to (located on emuNAND) or it's hardcoded to return to 'NK2O' channel on emuNAND.